RESOURCES

Manual

FAQ

What’s the sample length of Visco?

The first 750 ms of sound is represented, and what comes after is approximated by an exponential decay.

I can’t drag and drop samples inside FL Studio

FL has some restrictions on allowing external files for drag and drop, here are some workarounds. Please note that Administrator Mode may limit functionality.

  • Use the “Fit To Audio File” option in the sound dropdown menu
  • Enable “Accept Dropped Files” in FL Studio’s plugin settings
  • Enable the “Make bridged” option
  • Once bridged mode is enabled:
    • Create an .FST file by clicking the down arrow next to the cogwheel icon on the FL plugin wrapper.
    • Select “Save Preset As” and name it “Visco.”
    • Save it to the plugin database: Imagine-line > FL Studio > Presets > Plugin database > Generators >
    • Replace the existing Visco FST file with the new one

Release Notes

1.1.1.

New features and improvements

None

Bugfixes

  • Fixed an FX initialization issue on ARM Macs in Logic, preventing potential crashes
  • Corrected sequencer misbehavior when sequencer was synced in Logic 
  • Improved non-English file path handling on Windows
  • Added height and width limitations to sequencer objects
  • Fixed frozen-seed synthesis phase reset
  • Fixed WAV importer issues

1.1.0.

New features and improvements

  • A new import wizard allows you to batch-import your entire sample library in one go:
    • Works by either drag-n-drop or the sound drop-down, with the newly renamed “Import Audio File(s)” command
    • Blob files use the same directory structure as files on disk
    • You will find all imported files in the sound drop-down, inside the “0 User” Folder
  • You can now use MIDI notes to start playback momentarily (A), start playback (A#), and stop playback (B)
  • The GUI can now be resized in 25% steps, scaling from 100% to 200%
  • Swing, loose timing, and loose velocity information is now printed onto MIDI clips during export
  • Visco now correctly recalls preset names during DAW project save

Bugfixes

1.0.10.

New features and improvements

None

Bugfixes

  • Fixed an issue where clearing a sequencer track sometimes wouldn’t work on Windows
  • Fixed an issue where the VST3 version would occasionally go into hibernation mode

1.0.9.

New features and improvements

Downgraded shader language version to increase compatibility with older computers

Bugfixes

Fixed an issue where Visco would occasionally crash when switching to an external monitor

1.0.8.

New features and improvements

  • Blob wobble animations have been updated to show Dynamics-Velocity instead of Model(mapped)-Velocity 

Bugfixes

  • Custom shader loading got broken in v1.0.7., but now it works again 😇 
  • Fixed a bug where Blob load could crash Visco during playback
  • Fixed an issue where Envelopes used the wrong parameters for synthesis
  • Windows only: Visco now correctly loads files with non-English characters in the path

1.0.7.

New features and improvements

  • Fixed an issue with the Windows installer that could default to the system VST2 path from the registry

Bugfixes

  • Resolved a bug where host automatable parameters were not updating properly after a preset change
  • Fixed a crash caused by filter modulation going out of range
  • Resolved a bug where certain parameter modulation would result in extremely loud output

1.0.6.

New features and improvements

  • Signed installer on Windows

Bugfixes

  • The blob now updates accurately when changing presets

1.0.5.

New features and improvements

  • The GUI can now be resized (100%, 150%, 200%)! You can access this feature by left-clicking on the Visco logo in the top left corner of the interface
  • The BPM range is now 1-400, because why not

Bugfixes

  • The sequencer would occasionally stutter when host-synced and using large audio buffers (thanks Orin!)
  • The sequencer view would occasionally crash FL Studio on Windows (thanks Brendan!)
  • Fonts on Windows could clash with existing fonts (thanks Tom!)
  • LFO Beatsync toggle is now updating properly when switching between Hz and Beats